Devlog #4: submarine diving and new music
Planet Fleet » Devlog
Planet Fleet now has implemented variable submarine diving and reemergence mechanics to allow submarines enter any depth between the seabed and the surface for more depth (pun intended). Moreover, thanks to our wonderful composer Roshan, there are now defeat, main menu, European as well as Asian themes, that, though not yet integrated into the game itself, are now available to be listened to.
Files
America inc. theme.mp3 6.4 MB
Nov 12, 2024
European Republic theme.mp3 6.8 MB
Mar 07, 2025
Asian Co-Prosperity theme.mp3 6.5 MB
Mar 07, 2025
Main menu theme.mp3 7.1 MB
Mar 07, 2025
Defeat theme.mp3 3.1 MB
Mar 07, 2025
Victory theme.mp3 2.7 MB
Nov 12, 2024
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Planet Fleet
| Status | In development |
| Author | WINNERS GAMES |
| Genre | Strategy, Action |
| Tags | 3D, Mechs, Open Source, Real time strategy, Sci-fi, Singleplayer, War |
| Languages | English |
More posts
- Devlog #10: Building placement3 days ago
- Devlog #9: land vehicle alignment to the surface (and our absense)7 days ago
- Devlog #8: bugfixes + community updatesJul 08, 2025
- Devlog #7: MUSIC! (And bugfixes)Jun 26, 2025
- Devlog #6: rendering optimizationJun 19, 2025
- Devlog #5: implementing demo unit mechanicsJun 08, 2025
- Devlog #3: bugfixes and develop buildsDec 02, 2024
- Devlog #2: new tracks for Planet Fleet!Nov 12, 2024
- Devlog #1: fog of war and minimapsOct 23, 2024

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