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Devlog #4: submarine diving and new music
March 07, 2025
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WINNERS GAMES
Planet Fleet now has implemented variable submarine diving and reemergence mechanics to allow submarines enter any depth between the seabed and the surface for more depth (pun intended). Moreover, tha...
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Devlog #3: bugfixes and develop builds
December 02, 2024
by
WINNERS GAMES
Planet Fleet now, besides (more) stable builds, also has development (dev for short) builds to allow play-testing currently unreleased features. Bugfixes: toggle-debug command to toggle between units...
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Devlog #2: new tracks for Planet Fleet!
November 12, 2024
by
WINNERS GAMES
Thanks to our awesome composer Roshan (see: https://roshankreddy.itch.io/), Planet Fleet now has not one but TWO (2) wonderful tracks: one for the America inc. faction and another as a victory theme...
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Devlog #1: fog of war and minimaps
October 23, 2024
by
WINNERS GAMES
Implemented fog of war and minimaps: Fog of war: hides non-friendly units when the player’s units are away far enough visible territory is displayed by a brighter circle around the player’s units...
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