Devlog #9: land vehicle alignment to the surface (and our absense)
Planet Fleet » Devlog
This long overdue addition to Planet Fleet includes the ability to align land vehicles to the surface. Being a somewhat complex problem to solve, it took us quite some time to implement, but, despite some bugs, it is working! Because of the time it took to implement this feature in its current state as well as personal life issues for the project lead, there’s been a months-long absense of updates on the progress of the game. Nonetheless, we’re back now and eager to continue improving PF.
Interested in shaping Planet Fleet together with us? How about becoming one of the contributors? See the Contributing section of PF’s Itch page: https://winnersgames.itch.io/planet-fleet to find a role for YOU!
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Planet Fleet
| Status | In development |
| Author | WINNERS GAMES |
| Genre | Strategy, Action |
| Tags | 3D, Mechs, Open Source, Real time strategy, Sci-fi, Singleplayer, War |
| Languages | English |
More posts
- Devlog #10: Building placement3 days ago
- Devlog #8: bugfixes + community updatesJul 08, 2025
- Devlog #7: MUSIC! (And bugfixes)Jun 26, 2025
- Devlog #6: rendering optimizationJun 19, 2025
- Devlog #5: implementing demo unit mechanicsJun 08, 2025
- Devlog #4: submarine diving and new musicMar 07, 2025
- Devlog #3: bugfixes and develop buildsDec 02, 2024
- Devlog #2: new tracks for Planet Fleet!Nov 12, 2024
- Devlog #1: fog of war and minimapsOct 23, 2024

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